How many keys per second can you press? Pick your keys, hit them as fast as you can.
Press any key to start
CPS means clicks per second — here, key presses per second (you will also see it called KPS). Choose a duration, then press a key to start: the timer begins on your first press, so no reaction time is wasted on clicking a start button. When time is up you get your CPS score, total presses, the biggest combo of keys you held at once, and a per-key breakdown. Your best score for each mode is saved on your device.
Only real presses count. Holding a key down fires auto-repeat in your system, and this test filters all of it out — so the score reflects your fingers and your keyboard switches, not your key-repeat settings.
Most CPS tests lock you to the spacebar. Here you choose: keep Any key mode, pick a preset, or build a custom set of up to 8 keys that are the only ones that count. Multi-key pressing is fully supported — every selected key registers independently, even when pressed simultaneously.
On a single key, most people land between 5 and 7 presses per second, and 8+ is quick. With two-key alternation (like Z/X), 10–14 CPS is a solid trained result, and top rhythm-game players go beyond that using rolling or jitter techniques. Longer durations always produce lower averages than 5-second bursts — compare scores only at the same duration and key set.
CPS and KPS measure the same thing on a keyboard: presses per second. APM (actions per minute) is the strategy-game cousin and counts all input actions over a minute; our keyboard test shows your live APM and CPS while you type. Testing your mouse instead? Try our Click Speed Test.
If a key seems to miss presses here, verify it on the full keyboard tester first: a key that registers twice per press has a chattering switch, and one that drops out when other keys are held may be hitting your keyboard's rollover limit. The CPS test ignores repeated events from a held key by design — release the key fully between presses.